TM & HM AttacksTM/HM #Attack NameTypeCat.Att.Acc.PPEffect %TM06Toxic A transfer that leaves the goal badly poisoned. Its poison damage worsens every turn.TM10Hidden Power?? A distinctive attack that varies in sort and depth depending on the Pokémon utilizing it.TM11Sunny Day The person intensifies the solar for 5 turns, powering up Fire-type strikes. TM16Light Screen A wondrous wall of sunshine is put as much as suppress damage from particular assaults for five turns.TM17Protect It permits the person to evade all attacks.
However, it additionally sharply raises the foe’s Attack stat.TM90Substitute The user makes a copy of itself utilizing some of its HP. The copy serves because the consumer’s decoy.HM06Rock Smash The person hits with a punch that will lower the target’s Defense. The harsh noise may also make the foe flinch.Ancientpower The person assaults with a prehistoric power.
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Its chance of failing rises if it is used in succession.TM61Will-o-wisp The user shoots a sinister, bluish white flame at the foe to inflict a burn. TM78Captivate If it is the opposite gender of the person, the foe is charmed into sharply lowering its Sp. Atk stat.TM80Rock Slide Large boulders are hurled at the foe to inflict injury. It can also make the goal flinch.TM82Sleep Talk While it’s asleep, the user randomly uses one of many strikes it is aware of. The user attracts power to assault through the use of its held Berry. The Berry determines its type and energy.TM87Swagger The user enrages the foe into confusion.
It can also elevate all of the consumer’s stats directly.Earth Power The consumer makes the ground underneath the foe erupt with energy. Def.Heat Wave The consumer exhales a heated breath on the foe to attack. Rollout The person frequently rolls into the foe over 5 turns.